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> It's unavoidable that

> It's unavoidable that different applications will use different tools
> to render from raw.

There is a huge difference between "will" and "must".

Currently, one can't store just DNG. At the very least the original RAW should be embedded into the DNG, and thus the amount of storage and hence reliability of the archives in diminished.

At the bare minimum, a converter renders from the original RAW the same as from derived DNG; but in certain cases the rendition from the original RAW is better (we will discuss why in a due time). Some converters, important ones from camera manufactures being the prime concern to the end-users, do not acknowledge DNG files; and no roadmap to include those is announced. Those converters that can't render from the original RAW but can process derived DNG - I do not know of any worth the effort, the results from such converters are sub-par. This all means the DNG is very far from being accepted and needs a lot of work. The only way we see to improve DNG to the point of being usable and commonly accepted by the industry is through joint effort and wide discussion, as outlined in the article. Currently I do not see any blog or other Internet resource, not even a mailing list that is dedicated to such a purpose. All I see is special interests.

As far as "inaccuracies" that cause you needless work - you have yet to show any. It takes real work, experimentation and effort to understand RAW conversion. Such work can't be considered needless. Slogans are not going to work, same as printing press is not going to cure credit crisis.

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Iliah Borg